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3D Artist · Buenos Aires

Nicolás
Del Mul

Character, Prop & Cinematic 3D Artist with a strong focus on storytelling and craft. Specialized in high-quality character creation, hard-surface props, and rig systems for games, film, and animation.

View Work
Selected Work

Portfolio

Cascarudo — Eternauta Fan Project
Game-ready model based on the Cascarudo design created by Francisco Solano Lopez for the comic El Eternauta. Some creative liberties were taken in the design.
Basidia
Animation-ready model created during the Master's in Character Modeling for Film and Video Games at Animum Creativity School, based on the design by Bryan Syme.
Leftovers
Game-ready model created during the Master's in Character Modeling for Film and Video Games at Animum Creativity School, based on the design by Max At.
Leftovers Revolver
Model based on the design by Max At.
Fireaxe
Game-ready model created for a personal project.
Cinematic Artist Demo Reel
Cinematic Artist Demo Reel
Cinematic Artist
Projects where I participated as cinematic artist, director, and Unreal Engine compositor.
Rigging Demo Reel
Rigging Demo Reel
Rigging
Rigging Demo Reel
Character rig showcase — control systems, deformations, and technical setup.
Nicolás Del Mul
About Me

3D Artist
focused on craft

I'm a 3D Artist based in Buenos Aires, Argentina. I graduated from the Universidad de Buenos Aires (UBA) in 2022 with a degree in Image and Sound Design — a career oriented toward cinema, narrative, and audiovisual storytelling.

I later completed a Master's in Character Modeling for Film and Video Games at Animum Creativity School, where I deepened my skills in high-quality character creation for production pipelines. I'm currently about to begin a Hard-Surface for AAA Games course to further expand my technical toolkit.

Specialized in character creation, prop modeling, cinematic work, and rigging, I aim to bring both technical precision and artistic vision to every deliverable.

Software Pipeline
ZBrush
Autodesk Maya
Blender
Substance 3D Painter
Marmoset Toolbag
Photoshop
Unreal Engine
Work History

Experience

Jul 2022 — Present
Freelance 3D Generalist
Self-employed · Remote · Buenos Aires, Argentina
Cinematic, layout and environment artist in Unreal Engine. Character and props 3D modeling, texturing, shading and 3D animation. VFX, composition and tracking.
Oct 2024 — Nov 2024
3D Character Artist
Freelance Contract · Remote · Buenos Aires, Argentina
Character, props and hair stylized modeling, in cooperation with the rig and animation team.
Feb 2024 — Aug 2024
Layout and Environment 3D Artist
Mamoncillo Studios · Contract · Remote · Bogotá, Colombia
Layout, lighting and cinematic camera composition, environment creation, animation, rendering and shading in Unreal Engine.
Apr 2023 — Aug 2023
Environment 3D Artist
WAYPOINT — A Creative Production Company · Contract · Remote · Los Angeles, CA
Layout, lighting and cinematic camera composition, environment dressing, 3D modeling and texturing for a cancelled Bandai Namco Gundam project.
Aug 2021 — Jan 2024
3D Character Animator
3 Little Berkana · Freelance Contract · Remote · Buenos Aires, Argentina
3D animation of pets for Lily's Garden mobile game by Tactile Games.
Jul 2022 — Jan 2023
Visual Effects Artist
Malditomaus · Contract · Buenos Aires, Argentina
VFX composition for Disney+ series Entrelazados Season 2.
Nov 2019 — Jul 2022
Video Editor
DOE Production Company · Full-time · Buenos Aires, Argentina
Video editing for digital platforms.
Nov 2017 — Nov 2019
Junior Designer
Adverit · Part-time · San Isidro, Argentina
2D animation for social media.
Get in touch

Let's create
together

nicolasdelmul@gmail.com